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DARK SOULS

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Archive for 2011


Long ago, before humans existed, the world was ruled by dragons. However, when humans came along, the dragons were all but wiped out thanks to the Fire of Lords and the Four Lords. The Age of Fire began, a golden age for humanity, but such prosperity could not last. An curious affliction has started to appear; called the Darksign, those it brands are cursed to become an immortal Undead, forever returning from death until they ultimately lose their minds. It is said that one day, a Chosen Undead will appear, and a great change will occur in the world.

Dark Souls is a third-person action RPG and a spiritual successor to 2009's Demon's Souls. Mechanically, it is very similar to its predecessor; the player must pay close attention to both their vitality and stamina meters. All actions will reduce stamina, and when the stamina bar is empty the player is left vulnerable.

Much like its predecessor, Dark Souls touts its hardcore pedigree and high level of difficulty. Even the most mundane of enemies can be deadly if not handled with care, and many situations will seem impossibly unfair at first glance, but there is always a solution to be found. The game takes place in the kingdom of Lordran, which is a large continuous world where all areas of the game are interconnected. The game also features a unique and extensive online play system, where players can attack or assist each other for benefits, as well as find and leave messages for each other.

The player can improve their abilities and equipment using Souls, which are taken from defeated enemies and function both as a currency and experience points. There is also a secondary, much more scarce currency called Humanity, which provides a number of situational benefits. Humanity can be used to revive to human form, which allows the player to kindle bonfires to earn more healing items, as well as to call for assistance from NPCs or other players. However, if the player is defeated, they will revert to hollow, return to the last bonfire they rested at, and lose all souls and humanity they had on them. It can be recovered by reaching the spot where they died, but if they die again before collecting them, they are lost forever.

PREPARE TO DIE

 

How true are these's words.. As with the 10+ hours we have played of Dark Soul's we can tell you this tag line is nothing but truth. The game will hand your ass to you so many times or it will let you think you can relax, only to kill you again and again. This game is not for the casual game,  so you start of deciding your class as you do with most RPG's there are 10 to choose from. And when we say this can change how the game plays for you, depending on what class you choose. WE ARE NOT JOKING!

The following table will give you a major perk of each class that will help you develop your play-style from the get go.
Starting ClassPerk
WarriorHigh Strength and Dexterity allows them to wield nearly every weapon early on in the game.
Starting soul level: 4
total starting points: 83
KnightHaving the highest initial vitality makes the Knight the tank-class of choice in Dark Souls.
Starting soul level: 3
total starting points: 82
WandererThe most well rounded class from the start. Choosing a Wanderer allows you to craft your own character without having to rely on the initial difficulty of playing as a Deprived.
Starting soul level: 3
total starting points: 84
ThiefStarts off with a Master Key by default, allowing you to choose another Gift from the beginning.
The thief is very fragile, so new players may suffer, but experienced players will be able to take on enemies far stronger than themselves 1 on 1 due to high critical hits.
Starting soul level: 5
total starting points: 82
BanditStarts off with the highest strength, allowing new players to dish out quite a bit of damage as they learn the game.
Starting soul level: 4
total starting points: 83
HunterHigh stamina and low equipment load makes the Hunter one of the fastest and most agile classes available from the start. The versitile hunter is all about strategy, not skill. Try to find enemy weaknesses.
Starting soul level: 4
total starting points: 83
SorcererStarts off with the Soul Arrow, one of the most useful spells throughout the entirety of the game.
Starting soul level: 3
total starting points: 80
PyromancerThe best mixture of physical strength and magic adeptness. Equip Pyromancy gloves to cast fire.
Starting soul level: 1
total starting points: 84
ClericHigh Faith allows you to make full use of healing and stat-boosting Miracles.
Starting soul level: 2
total starting points: 83
DeprivedAll stats start at 11, allowing you to truly mold any kind of character you desire. Lack of initial equipment makes the class very difficult to start off with.
Starting soul level: 6
total starting points: 83

As we would recommend play as either a Warrior, Pyromancer, Wanderer; We went with the warrior class as we like to get up close an personal, yet this did get us killed alot more than our fellow gamers who choose the Pyromancer class. Which helped him alot in certain areas, now our warrior is a level 21 and has the elite armour on, also we are rocking the drake sword which we recommend anyone to get while playing the game. As this weapon will save your ass on many occassions,  so Dark Souls has a stamina bar which means you can't just hack and slash away, you have to time your attacks or funnel your enemys,you can even parry/backstab them if you;ve got the skills to do so!

 

The Art of the Suicide Run

You will die in Dark Souls...a lot. Normally, dying is a stressful event that causes you to lose all of your souls and puts the pressure on you to reach your bloodstain without dying in order to gain them back. However, dying does not take away any of the weapons, armor, or items that you found before your demise. So after you've leveled up and your soul count is relatively low, it might be a good idea to try sprinting through a particularly tough area and grabbing as much loot as possible before you succumb to the horde. If your character is wearing light enough armor, you can outrun a vast majority of the game's enemies, and with your soul count low, there isn't that strict of a penalty for dying.

Be Patient, Block and Evade

Patience is key in Dark Souls. Very rarely can you quickly blaze through an area. Learn enemy patterns and how they fight before taking them on. Even minor enemies can rip you to shreds if you do not take the time to properly deal with them.
It is encouraged that you block with your shield anywhere you go. Enemies can unexpectedly attack and deal excessive damage if you do not have your guard up. Also, learn to block when necessary during enemy engagement to avoid stamina loss.
There are times when it is necessary to evade/dodge than to block an attack. Strong enemy attacks and elemental attacks will deplete your stamina easily and take a chunk of your health away if your shield doesn't have certain high stats. Even though evading will eat up a lot of stamina, you will risk more if your block isn't effective against those attacks.



as you can see in this video Dark Soul's is a amazing but deadly world, as with each turn it could be your last, or you could unlock/earth a new weapon/item.  in the first 20 minutes the game throws a major boss at you,  this is the beauty of Dark Souls, as who would of thought a Moonlight Butterfly could be so deadly but yet so stunning! we will admitt though there where times when we was shouting at the game saying how bad it was or it was expecting to much of us, but then who wouldnt after being killed 20 times trying to do certain section of the game or repeating boss battles, yet there are ways to kill some of these fouls beings easly or with alot of Patience.

Critical Attacks

 

Backstab

Performing a backstab on certain enemies will cause a critical attack that deals much more damage than regular attacks. Elite Undead Guard or the Dark Knight will be easier to defeat if performed correctly. Get directly behind the enemy and without blocking press the RB/R1 button; your character will perform a backstab and be invulnerable to other enemy attacks during the backstab animation.

Riposte

A two-step technique that will cause more critical attack damage than a backstab. The first step involves you parrying with your shield (you can parry with most shields) by pressing the LT/L2 button right before an enemy lands their attack. If timed correctly, your character will swat the enemy's weapon away and cause the enemy to stagger. Immediately press the RB/R1 button to counter the attack by performing a riposte. During the riposte animation, you will be invulnerable to other enemy attacks.

Note: This technique will be difficult to perform due to the parry timing and that you cannot parry while blocking. Therefore, you are leaving yourself opened to a frontal attack if you failed to execute this maneuver. Lower level characters and characters with low defense/health should use this technique at their own risk.


As we was saying some of the bosses in Dark Souls will really test you untill you learn there patterns and have alot of Patience, see in this video below we will give you an idea how you can appoarch some of them. [This Boss is the 'Taurus Demon']


 

We will leave you with this, as now we journey into The Depths.. an we may not return